A small fumeFX test
I just thought id make a new test update anyway! the test itself is a bit old and I still really stink at fumeFX, but I have slowly started to learn so hopefully soon you will see a lot more things with smoke and fire from me ^^
I just thought id make a new test update anyway! the test itself is a bit old and I still really stink at fumeFX, but I have slowly started to learn so hopefully soon you will see a lot more things with smoke and fire from me ^^
Hey everyone, im sorry about not updating recently but i’ve had quite a lot of things to look after.
To wrap it up quickly I have lost my job due to financial crisis and are getting kicked out of my apartment since the owned decided to sell the place.. so yeah your life can change quite rapidly i guess hehe, both things will happen the 1st of september!
What is awesome however is that im leaving for a month of vacation in Australia (Sydney mainly) on the 1st of july and will be gone all of july! Can’t wait!
There will be a lot of new things happening on this site soon though, since I will build up new images, maybe a demoreel or whatever.
Thats all for now! see you all in august!
Floorplanks fragmented, and physX calculated through rayfire plugin.
A wind modfier was used to do the push.
link: “floor_force_push”
I’ve made a small test with a simple animation on a character, activating destruction of objects using the rayfire plugin.
Link: “Karate biped” (1 mb)
Ive reuploaded my old gallery pictures to get this new blog gallery started.
Hi everyone, I finally got the time to fix a nice theme and to start working on categories and so on. updates are coming rapidly now.
- within short time this blog will be up and running.